LOVE SEES DIFFERENCES:

A game about delivering lovers to their opposite buildings using polarity. Deliver the red to the blue and vice versa, deliver the white to the black and vice versa, and avoid hitting the pedestrians!

At night, drive people around in your ambulance to get them to safety (the yellow building). See the world from a different angle, an opposite angle, perhaps...

(Epilepsy warning: Contains screen tints. You can disable these in the settings menu.)

Day mode (Polarity):

WASD and space to affect the polarity of the four buildings and your truck.

B to potentially jump.

Left shift to boost.

C to change your camera angle.

(Boss level: Press G to fire an arrow.)

Night mode (Ambulance):

W and S to go forwards and backwards.

A and D to turn.

Left shift to boost. Make sure you boost in the right direction.

Drop off the passengers at the yellow building.


v1.0 updates: (There are a lot, so I probably missed a few)

Added endless mode to night mode (a lot of people were asking me for this).

Added a boss fight to day mode.

Added instructions/visual novel.

Material fix.

High score pages for both day and night modes.

Menu for night mode.

Dances (press C in day mode).


v0.9 updates:

New daytime level, Eclipse.

Tried to fix the night time movement.

New UI for night mode (Use for the new features).

Added critical passengers for night mode.

Added moving walls and jumping for day mode.


v0.8 updates:

New level, Legends of the Red and Blue.

Refactored movement for both day and night modes.

Lyrics for Yellow Clock.

Swapped EAT DH and Yellow Clock on the level select screen.

New UI and art.

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